Vungiel

Indie Game Duo

CARVING HISTORICAL PATHWAYS

Founded by Vulpi & King, Vungiel creates beautiful, alive and rich experiences inspired by the ancient trade networks and legends of the Silk Road

Begin The Journey

Flagship Title

SILKROAD

What if  YOU were the merchant?

Step onto the ancient trade routes with nothing but a rickety wagon, heavy debts, and a vision of fortune spanning from Asia to Europe.

01

Pay Off Your Debts

Rise from a bankrupt traveler to a trade leader through smart economic decisions or risky endeavours.

02

Fulfill Royal Demands

Traverse harsh terrains to deliver rare spices, silk, and artifacts for monarchs and important people in order to gain their trust.

03

Choose your morals

Help stranded merchants in distress yielding a small lose or exploit their failures to dominate regional markets.

04

Build Trade Networks

Discover, unlock, and secure new trade paths through uncharted mountain passes and deserts.

05

Rebuild Frontier Cities

Invest your profits into local bazaars and watch towns turn into trade capitals.

06

Defend Against Bandits

Hire guards, fortify your wagons, and survive opportunistic ambushes in lawless territories.

07

Dynamic World Events

Adapt to sudden plagues, lavish festivals, and shifting regional wars that reshape prices overnight.

08

Caravan Physics

Master momentum-driven wagon physics while exploiting price differences across borders.

What will be your journey?

Discord Join & Follow Development

World & Visuals

ENJOY THE ROUTE

Beyond the economy lies a breathtaking and dangerous road. Silkroad   blends deep caravan physics with unscripted encounters and beautiful atmosphere. Each city and region is different, explore it all!

Unique Encounters

No two journeys play out the same. You might stumble upon a troubled merchant stranded on the road with a snapped axle - do you share your spare parts, or leave them behind and capitalize on their market absence?

Choices with Consequence

Stunning Atmosphere

Traverse multi-layered, parallax 2D graphics with dynamic lighting. Experience golden sandstorms sweeping over Taklamakan dunes, warm lanterns glowing in snow-dusted Pamir passes, and detailed cultural architecture across 7 regions.

Handcrafted 2D Art

High-Stakes Fortune

Feel the physical weight of rare cargo as you maneuver steep ravines and river crossings. High risk gambles make arriving at grand bazaars with fragile glassware intact feel a lot more satisfying.

Risk vs High Reward

Gameplay Rhythm

THE CORE LOOP

01 Preparation

Stock Caravan

Assess market trends, purchase regional goods at low costs, and calculate weights to maximize profit margins before going on a journey.

Cargo Capacity & Arbitrage Strategy
02 Navigation

Cross Dangerous Roads

Guide your caravan through unforgiving mountains, sudden sandstorms, and unexpected events while managing your supplies and maintaining the caravan.

Dynamic Weather & Wagon Physics
03 Tactics

Defend Against Ambushes

Hire guards, form defense perimeters with your wagons, and survive opportunistic bandit raids in lawless regions.

Mercenary Contracts & Combat
04 Payoff

Reach City & Profit

Sell scarce goods at inflated distant bazaars, pay off accrued debts, upgrade your wagon fleet, and unlock prestigious imperial trade contracts.

Economic Expansion & Upgrades

The Expedition Ahead

DEVELOPMENT ROADMAP

A visual overview of our core technical milestones and post-launch expansion plans.

M1 • Active Development

Architecture & Core Engine

Testing the C# Single-Root architecture, Native AOT compilation, momentum physics, cargo mass/durability logic, data saving, and diagnostic telemetry in an isolated greybox.

Current Focus • Internal Greybox
M2 • Playable Loop

Vertical Slice (China ↔ Persia)

2-region route slice with different chunk types. Introduces chunk streaming, locked seeds, time engine, roadside events, and distance trade profit.

Playable Slice • Private Tester Build
M3 • Production Build

Visuals, Audio & Expansion

Replacing greybox geometry with high-quality production art, atmospheric soundscapes, custom shaders, additional regions, and new commodity trade goods.

Closed Beta / Target Demo
M4 • Public Beta / Live

Public Beta & Rapid Iteration

100% public beta release featuring all regions. Focuses on continuous live updates, incorporating player-requested features, balancing economics, and fixing bugs.

Public Beta • Continuous Patching
M5 • Base Launch

v1.0 Full Overland Release

The complete overland Silk Road across 7 land-based regions. Heavily tested for balance, optimal performance, polished audio/shaders, and expanded commodity markets.

v1.0.0 Commercial Release
M6 • Live Evolution

Post-Launch Core Updates

Ongoing post-release support: regular free updates introducing new land trade goods, regional sub-routes, community quality-of-life additions, and balance patches.

Post-Launch • Iterative Releases
Major Expansion • DLC

The Maritime Silk Road

A transformative expansion adding sea trade mechanics, ship management, oceanic navigation, coastal port hubs, maritime weather currents, and naval encounters.

Unannounced • Major Expansion

Behind the Expedition

THE CREATORS

Two friends building a game from halfway across the world. After years in Coders System a well connected developer community where everyone knows each other—we teamed up across Poland and India to craft Silk Road.

Vulpi

Co-Founder & Developer
🇵🇱 Poland

Focusing on system architecture, C# core mechanics, and game loops. Passionate about bringing deep simulation mechanics into the game.

Follow Vulpi:

King

Co-Founder & Developer
🇮🇳 India

Leading core gameplay mechanics, graphics, and community outreach. Documenting development progress and game dev logs.

Follow King:

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